Arduino Basics

This was my first ever foray into instructional design. While my development skills have grown, I think it’s worth sharing as it gives you an idea of my approach to design. I discuss the project in the podcast episode below, where I was a guest.

The video below is a sample from the larger series.

 

Apologies in advance for my cheesy 2016 graphics! This was the beginning of my design journey. 😄 Skip to 2:46 to experience one of the hands-on activities.


Details

 
  • Client: Ryerson Digital Media Experience, the university’s teaching digital fabrication lab and makerspace

  • Result: Initial reports from surveys indicated strong interest in the course. Audiences and intended applications of the online course included students who wanted to begin learning the Arduino as a supplement to New Media and Physical Computing courses, administrative and teaching professionals who wanted to educate themselves, parents who wanted to share the tutorials with their children, and educators who desire to apply the tutorials in their courses.

  • Deliverable: Series of hands-on, interactive instructional videos

  • Timeline: 3 months

  • Skills: Instructional design, storyboarding, video editing, audio recording and editing

  • Tools & Theories: Adobe InDesign, Adobe Premiere Pro, Autodesk Sketchbook Motion, Camtasia, SnagIt, Successive Approximation Model (SAM), Mayer’s Principles of Multimedia Learning

  • Date: August 2016

Previous
Previous

Semester Course Outline

Next
Next

Mobile Game Mockups